Bread and world championship, what more do you want a quiet Sunday afternoon?

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Game screenshot

  • Platform: Playstation 3, PC, Xbox 360
  • Genre: Racing Sports
  • Developer: Black Bean
  • Distributor: Millestone
  • Number of Players: 1-4
  • Recommended Age: 3 +
  • Price: 39.90 euros
  • Release Date: May 11, 2012
Preview of Fabian “Deimos” Backpack We’re back with a preview is all about the new title on two wheels of the Milanese, Milestone. SBK Generations marks a welcome return to the mechanics of the already acclaimed corsaiole SBK 2011 but rather with the imminent arrival of Generations – scheduled for 11 May – that things should be even hotter if you live on bread and Championship. Picked up the code Generations game, we dived headlong into the wildest rides on two wheels and this is our guide to a game that looks pretty awesome.

EVENTS AVAILABLE
 The preview of the game in our possession was fairly limited and was resolved only in a kind of selection of events that follows the scene of the mechanical perfection of his career already seen in the previous chapter. The events are divided in the usual track record to beat, the challenge of the sample on duty or driving a certain path without making big mistakes. So far nothing really new under the sun, although in every race you find yourself having to complete a series of goals as a primary or secondary follow the ideal line to give a certain time or certain distance of the challenger round. The preview code was still only eight tests of increasing difficulty, but hopefully the full game it covers a lot more to unlock as you climb the career. From the viewpoint of the hard and pure gameplay, the new proposals are low-level simulation since there seems to have been significant steps forward from the previous game. Then we have the usual choice between simulation simple, medium, or deep but it really does not involve a change in the difficulty of driving the motorcycle. But know that in the game menu, you can further increase a number of options related to events and difficulties on the track with the aggressiveness of the CPU, tire wear, the weight of the rider on the bike, the consumption of petrol and Finally the health of the rider falls more sharply than in the same could not get back to racing. The nature of these options is truly remarkable and improves not just the experience of gameplay that if during “easy” is very permissive, it becomes very tricky for those who want to test with a simulation itself: where even a single move fetched during the race, would be fatal. The fun of those who want the most out of the SBK round, also appears to be greatly rewarded by the previous incarnation with an artificial intelligence that between easy and medium difficulty leaving more moderate than good but it is unlikely that the game will take a course totally different: an AI that wins will hardly easy. Opponents become damn cautious at every turn, prevent shock and loss of gas as the straights of the damned.

TRIVIA ‘

The name of this new edition of SBK is not by chance “Generations”. In fact you can run the game by selecting the riders of the Superbike championship history, and run for 4 years in a row in the succession of the seasons from 2009 to 2012. A major addition to the longevity of the title, which has much larger rosters and more appetizing. Furthermore, the title will not come out at full price but will sell for 39 euros which nevertheless increases the risk of being hand a game that in many ways is just an update of the previous version.

NOTHING ON THE FACE OF NEW BEAUTY

Here, unfortunately, as always, you get to the recurring flaw of games Milestone albeit very well-balanced on the front of the gameplay, they can not give up on the technical and Generations does not deviate one iota from this phenomenon, indeed, what you see the track is identical to that seen in the previous chapter. If models of motorcycles and riders are discrete, sin a tad too much texture and render the lights are low quality. The animations are not too exciting general physical collision with a really horrible.Unfortunately, little less than a month after the final release, we doubt that there will be substantial changes on the technical front. Among other things, the question enrages even more since the aesthetic flaws were found in very well with a previous incarnation SBK 2011 really excellent in terms of gameplay but passable in that graph. SBK Generations thus presents itself with the same charismatic force of the previous chapter, but with broken legs because of an aesthetic system that just can not evolve.

That said, the beta SBK Generations has left us pleasantly convinced of the goodness of a game that looks pretty impressive on the face of the simulation gameplay and less on the technical side but it is said that the flaws have been corrected or at least improved but this is we will know in a few weeks under review proper.

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